About the VRED foundation
> Day & Open 27/7 at night
> Can be read in more than 26 languages
> Supports 4 learning levels
> Reimburse virtual visitors (spotify model)
About VRED foundation
VRED transforms cultural education through Virtual Reality technology. VRED aims to inspire and engage students in arts and culture by providing interactive learning experiences. Its mission is to make culture accessible and engaging for the new generation.
A museum Virtual Reality-tour is made up of
three layers;
A museum Virtual Reality tour consists of three layers;
> The Customer Journey layer, the ideal route through the museum.
> The Gamificationlow; the layer where audio/visual effects extra experience add to the tour.
> The interactive Education layer, an 'infinite cube' with facts, photos, videos, audio and multiple choice questions.
VRED works according to the government's OCW themes.
> Art history
> Ethnology
> Technology/science/business
> Modern Art
> Natural history
A number of themes will be added to this, such as religion, slavery past, democracy, castles and palaces.
Virtual Reality brings school and museums together. That is good for students who now study every dayr the museum and it is good for the extra museum income. Income that museums desperately need from a revenue model that can grow indefinitely...
Virtual Reality brings school and museums together.
Experience culture via Web, TV and Mobile. Start on your VR glasses and watch it further on the web. It's all possible with your personal login account.
> Teachers oversee the progress of their students
> Visit unlimited museums with just one subscription
> Student login is linked to learning level, choice of language and country.
> When you log out and log in, you continue where you were left off.
VRED deepens your understanding of culture in a gamification-like way.
And as Confucius said:
I hear & I forget
I see & I remember
I experience & I understand
This wisdom is at the heart of learning with VR.
VRED offers students the opportunity not only to hear and see, but also to do and understand. The interactive nature of VR education allows children to actively participate in their learning and develop a more complete understanding of art and culture. For example, a class can visit all the museums around a topic such as 'contemporary art' in one week.